Assistance for Toddler Mothers and Health Cadres in Utilizing Boardgames as an Alternative to Gadgets for Toddlers to Support Children's Growth and Development
Pendampingan Ibu Balita dan Kader Kesehatan dalam Memanfaatkan Boardgame sebagai Alternatif Pengganti Gadget bagi Balita untuk Menunjang Tumbuh Kembang Anak
In Magetan the number of gadget use and gadget dependence on children is relatively high. The results of a 2019 study showed that most children play gadgets for 5-10 minutes without their parents' assistance. A small number of children play traditional games, watch TV and play at home. The results of the preliminary interviews show that the majority of children are not familiar with board games, some do but have never played them. Some parents never buy toys for their children because according to them, children play enough at school. On the other hand, stimulating the growth and development of children is the responsibility of the community so that parents must be involved and participate and be active in its implementation. Data from the Magetan Health Office shows that part of the stimulation of development has been carried out by mothers for their children. From the results of the interviews it was found that 54.5% of mothers stimulated by inviting them to sing, ride bicycles, but not regularly every day, when they are free while watching TV. Some other mothers never do stimulation because they don't know how to do it so that their children develop as they are. To increase community participation, the solutions offered are counseling, outreach, training for mothers of toddlers, and health cadres. This activity collaborated with village midwives, health centers and facilitators from universities. The main objective of the activity is to use the media to play board games in order to reduce gadget dependence on children. The fundamental contribution of this activity is increasing the application of science and technology in the community, increasing understanding and skills of the community. The community can realize that there are health problems that must be handled independently as early as possible.
. Ramanda AP. Parent-Child Games Untuk Mengurangi Smartphone Addiction Pada Anak Usia 8-10 Tahun [PhD Thesis]. University of Muhammadiyah Malang; 2018.
. Rahmani WN, Surahman A, Ds M, Mochtar M, Sn S, Ds M. Perancangan Board Game Sebagai Media Pembelajaran Agama Islam Untuk Anak-Anak Usia Sekolah Dasar. Wanda Novi Rahmani: 146010082 [PhD Thesis]. Desain Komunikasi Visual; 2020.
. Syahadaw Y. Komunikasi Interpersonal Orangtua Dengan Anak Dalam Upaya Mengurangi Kecanduan Game Online Di Warung Internet CS E-sport [Internet] [other]. Universitas Islam Riau; 2020 [cited 2022 Nov 8]. Available from: https://repository. uir.ac.id/12530/
. Saadah N, Santosa BJ, Yulianto B, Khasanah U. Designing Boardgame Media for Child Growth Stimulation Through Children’s Games. Journal of Global Pharma Technology [Internet]. 2020 [cited 2022 Jul 8]. Available from: http://jgpt.co.in/index.php/jgpt/article/ view/3662
. Hidayatno A, Destyanto AR, Iman MRN. Bermain untuk Belajar: Merancang Permainan sebagai Media Pembelajaran yang Efektif. Penerbit LeutikaPrio; 2018.
. Situmorang R, Ariani D. Pendampingan Pengembangan Media Papan Permainan untuk Guru SD Kecamatan Sukamakmur Kabupaten Bogor Jawa Barat. Abdimas Dewantara. 2021;4(1):65–75.
. Agustina AN, Happy MC, Aulina N. Meningkatkan Kooperatif Anak Melalui Permainan Ular Tangga. JIKO (Jurnal Ilmiah Keperawatan Orthopedi). 2019;3(1):1–9.
. Saadah N, Yulianto B, Suparji S, Sulikah S. The Effect of Playing Stimulation on Children Development. Health Notions. 2017;1(3):192–7.
. Nurhidayah I. Pemberdayaan Social Support Group dalam Adaptasi Normalisasi pada Orangtua dengan Anak Kanker di Kota Bandung Bandung. Dharmakarya. 2018;7(2):126–33.
. Saadah N, Santosa BJ, Sumaningsih R. Memberdayakan Ibu Balita dan Kader Kesehatan dalam Deteksi Dini Tumbuh Kembang Anak. Media Sains Indonesia; 2021. 44 p.
. Saputri KA, Sugiharto D. Hubungan Antara Self Efficacy Dan Social Support Dengan Tingkat Stres Pada Mahasiswa Akhir Penyusun Skripsi Di FIP UNNES Tahun 2019. Konseling [Internet]. 2020 May 20 [cited 2022 May 25];4(1). Available from: https://journal. iainkudus.ac.id/index.php/Konseling_Edukasi/article/view/101-122